用esp32通过wifi和processing的通信
拿到了Beetle ESP32-C3的试用,准备做关于一个感应人体播放视频的项目为了这个项目先做了一些预研。
有了这个小项目
给ESP32烧写程序
/*
*This sketch sends a message to a TCP server
*
*/
#include <WiFi.h>
#include <WiFiMulti.h>
WiFiMulti WiFiMulti;
int k=1;
void setup()
{
Serial.begin(115200);
delay(10);
pinMode(0, INPUT);
// We start by connecting to a WiFi network
WiFiMulti.addAP("wifi", "password");
Serial.println();
Serial.println();
Serial.print("Waiting for WiFi... ");
while(WiFiMulti.run() != WL_CONNECTED) {
Serial.print(".");
delay(500);
}
Serial.println("");
Serial.println("WiFi connected");
Serial.println("IP address: ");
Serial.println(WiFi.localIP());
delay(500);
}
void loop()
{
// const uint16_t port = 80;
// const char * host = "192.168.1.1"; // ip or dns
const uint16_t port =10002;
const char * host = "192.168.1.102"; // ip or dns
Serial.print("Connecting to ");
Serial.println(host);
// Use WiFiClient class to create TCP connections
WiFiClient client;
if (!client.connect(host, port)) {
Serial.println("Connection failed.");
Serial.println("Waiting 5 seconds before retrying...");
delay(5000);
return;
}
// This will send a request to the server
//uncomment this line to send an arbitrary string to the server
//client.print("Send this data to the server");
//uncomment this line to send a basic document request to the server
//client.print("GET /index.html HTTP/1.1\n\n");
client.write(k);
delay(5000);
k++;
int maxloops = 0;
//wait for the server's reply to become available
while (!client.available() && maxloops < 1000)
{
maxloops++;
delay(1); //delay 1 msec
}
if (client.available() > 0)
{
//read back one line from the server
String line = client.readStringUntil('\r');
Serial.println(line);
}
else
{
Serial.println("client.available() timed out ");
}
// Serial.println("Closing connection.");
// client.stop();
//Serial.println("Waiting 5 seconds before restarting...");
//delay(5000);
}然后用processing写一个服务器程序
import processing.net.*;
int port = 10002;
Server myServer;
void setup()
{
size(400, 400);
background(0);
myServer = new Server(this, port);
}
void draw()
{
// Get the next available client
Client thisClient = myServer.available();
// If the client is not null, and says something, display what it said
if (thisClient !=null) {
int whatClientSaid = thisClient.read();
//if (whatClientSaid != null) {
println(whatClientSaid);
//}
}
}来读取esp32传过来的数据。
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